摘要
介绍了在SolidEdge环境下进行三维造型时的二次开发技术,并通过两个典型实例介绍了如何在SolidEdge中应用VisualBasic语言实现齿轮的三维直接造型。
This paper introduces the re-exploit technology in the Solid Edge environment when processing the3-D modeling,and two examples about how to implement the gear direct modeling in Solid Edge environment by Visual Basic programming is presented.
出处
《机械工程师》
2002年第3期25-27,共3页
Mechanical Engineer